Showing posts with label Dreadnought. Show all posts
Showing posts with label Dreadnought. Show all posts

Saturday, June 13, 2009

PAINTING: Blood Angels army 1600 points

First things first - I've painted the tracks on my Land Raider Crusader and here is the proof:

I'm still struggling with my photography, especially with the light. At one point I had the blind pulled up on my window, two lights pointing at my models and the room light on and the camera was still telling me I needed the flash!

It's clear I need to get some seriously powerful lights but for now I'll have to struggle on.

Terminators
I'm really pleased with the finished Terminator squad.

I painted some black around the building ruins on the bases to help them to stand out. I still might go back to them in the future.

I haven't varnished the models yet as I plan to paint some heraldry on the shields.

I've also left space on the fists to add detail later if I want to.

Pretty good for starter models out of the Black Reach boxed set.

Dreadnought Eluvies
Again this model comes from the Black Reach boxed set, but I modified it to carry an assault cannon.

This model painted up very quickly and I'm happy with the finish.

The fluff I'm developing for the Dreadnought is that he was a former Terminator, hence the black powerfist.

You can clearly see my assault cannon conversion in the photo above. What do you think?

I was very happy with the base too. As it's my third Dreadnought it had to be different from the other two which have the standard plastic base.

Army shot
These are all of the Blood Angels I've painted since August last year.

Of course I have a few more models I already had painted since before the challenge, such as my Predator, Furioso Dreadnought, melt Dreadnought, etc. If I get the chance I might take a photograph with everything together.

Saturday, May 30, 2009

PAINTING: I've developed a new philosophy... I only dread one day at a time

As I tweeted yesterday I settled in for a marathon painting session and, about five hours later, I had a fully painted Dreadnought.


I had already sorted out the base and drybrushed the metallics so the big job was the red armour. And it was big job! The base layer was Mechrite Red over the Chaos Black undercoat as normal and then I built up the layers of Blood Red on top.


Perhaps because the flat panels were so large, or maybe because I over thinned the Blood Red, the paint went on very patchy and I'm sure you can still see some trace of that in some of the pics. Once I add some transfers it'll be unnoticeable I think.


I painted this model shortly after I painted my Terminators so I used a very similar palette, with the black left fist and the scrollwork and badges the same brown bone colour. This helps tie the elite models, and indeed the army as a whole, together visually. It might also suggest some shared history - could the Dreadnought pilot (called Eluvies, by the way) have been a Terminator before his confinement?



This is now the third Dreadnought model in my Blood Angels collection and it has me itching to field all three together in one force. They may not be earth-shatteringly good on the tabletop but they'll look cool!


So the completed Dread adds five whole points to my painting points tally and brings me up to the halfway mark of fifty for 2009 so far. I'm one month ahead of schedule with my target standing at 100 points for the year which now looks as achievable as ever.

The Dreadnought also helps out considerably for the Warseer Tale of 40k Painters pledge. My total at the moment stands at 1350 points and my aim is to have 2000 points painted. There are only three months left so I need to rack up those painting points! The Dreadnought comes in at 125 points and I also have 115 points to add from my completed Terminators (I claimed half points last month as they were half done). By my reckoning my new total will be 1590. That means I'll have two months to paint 410 points of models. It's going to be tight but it's possible I think.

I plan to paint my Land Raider Crusader next so that will gobble up 255 points on it's own. If I get that done within the next month I will have 155 points to paint in the final month. What will I paint?

My Chaplain Lemartes model is tempting because it is just a single model and will paint up quickly which could be useful if I struggle to complete the Crusader. The downside is that he only costs 125 points and will thus leave me short and he would be the second Chaplain model I have painted for the Tale.

Following the logic outlined above another character model is appealing. I have the Captain model from the Assault on Black Reach box but again there are problems; he would be short on points and he would need to be converted before I could paint him.

I already own all of the other character models such as Mephiston, Corbulo, Tycho and the mighty Dante himself which I bought and painted yonks ago. They are in need of a refresh but it seems a shame not to paint something new when after all the models are totally usable as they are.

Gamewise the best choice to strengthen my army would probably be some more Tactical marines. I could either add five marines to an existing squad or paint up the start of a new squad. Depending on the loadout of weapons and upgrades they might just squeak out the requisite 155 points. The downside to this is the length of time it takes to paint the models. I'm not sure that I could bash out five more infantry in time.

More leftfield choices would include a scout unit (add tactical variety to the army but LOTS more models to paint - at least ten to hit the points target), five more Death Company marines (rock hard models but are ten too many in a 2000 point army?), a Whirlwind (indirect shooting adds something new to the army but only weighs in at under 100 points) or more Assault marines (means I could add a powerfist jump packer but again five models may be too much to paint).

Decisions, decisions...

Wednesday, April 8, 2009

MODELLING: Dreadnought weapon refit

To do list:
  • Convert and post up another battle report
  • DONE - Complete my Dreadnought conversion
  • DONE - Undercoat the interior of my Land Raider Crusader
  • DONE - Start stripping my plastic Catachans
  • DONE - Sort out my podcasts on iTunes
  • Check my IG listings on eBay and link to the auction from this blog
  • Paint the metallics on my Terminators
  • Apply transfers to my Techmarine and Death Company
  • Sort out my Blood Angels photographs on Picasa
The Dreadnought conversion is a strange one. The model comes from the Assault on Black Reach boxed set and GW gave it a multi-melta arm because their regular plastic Dread doesn't have that option. However I don't own a plastic Dreadnought. I have two metals ones; a Furioso and a very old Blood Angels specific one which is armed with a multi-melta.

Back in the day this was a great weapon as it could be shot as a character or vehicle killer, much as now OR it could be shot with a flame template. This made it very flexible. Now it is just a short ranged single shot weapon and virtually all of the other weapon fits are better, either because of their range, rate of fire or accuracy. Despite this I've kept my metal Dread's multi-melta but when it came to this plastic model I wanted something else.

I settled on the assault cannon because I had one spare from an old Baal predator.


The gun barrels were easy to swap out but I had a devil of a job getting the ammo feed on there. After experimenting with greenstuff I settled on using feeds left over from my Defiler/Brass Scorpion/Mantis Stalk Tank conversion.

I had also planned to convert the storm bolter to a heavy flamer but it is built right into the arm and it would take a massive effort to swap. What I'll do is leave the arms unglued so that I can remove them. I'm sure at some point in the future I'll acquire a plastic dreadnought kit and I'll be able to swap the arms out as I wish.

At least the storm bolter and assault cannon complement each somewhat.

Righto - onwards and upwards.