A six day working week for me so my posting has been restricted. I haven't been doing much on the Games Workshop front anyway, other than finishing Descent of Angels. I'll be posting a full review in the future but if you want to know what I thought check out this thread on Warseer. The one thing I have managed to tackle is some Blood Angels recruits.
I had a ton of the old metal scouts sitting at the back of a drawer which I found when I was putting together an Apocalypse list for my Blood Angels. Having already created some scenic bases using the extra bases from my Tactical squad box , I decided to use them for my scouts. I clipped all the scout tabs off and pinned them to the bases. I have never done anything like this before, so I hope they hold. I kept the metal tabs to add to the underside of the bases to help with balance.
As you can see I have quite a few models. There are six armed with sniper rifles, three with shotguns, one with a heavy bolter, and the rest have bolt pistols and close combat weapons. Not the best mix of weapons.
My one nod to optimization was to add a powerfist to the veteran sergeant. This was a really simple conversion to saw off the arm and add a spare from a terminator. I've completely run out of powerfists now!
I think the first models I'll paint will be this sergeant and four scouts with close combat weapons to make a cheap scoring unit with a little bite. They'll be dirt cheap points-wise so that will help me get more boots on the ground, and they'll also offer me some more tactical options with their infiltrate skill.
I'll hopefully be posting a couple of Blood Angel battle reports over the next few days.